Course

Blender 3D Animation

3D Animation
with Blender

From your first 3D object to fully animated scenes — structured resources covering the complete Blender pipeline: modeling, rigging, animation, lighting, and rendering.

Interface & Navigation 3D Modeling Materials & Shaders Rigging Keyframe Animation Lighting Rendering Physics Simulation Compositing Game Animation
10+Topics
Beginner→ Intermediate
FreeBlender is open source
CSGame & Film Focus

Course Modules

Reference Guide Coming Soon

Blender Crash Course

A structured reference covering the full Blender workflow — interface shortcuts, mesh editing, materials, armatures, keyframes, and render settings. With annotated screenshots and shortcut tables.

Full pipeline Shortcut tables Sticky TOC
Curated Resources Coming Soon

Recommended Learning Paths

Hand-picked free resources — Blender official manual, Blender Guru, Grant Abbitt, CGBoost, and curated YouTube playlists — filtered by topic and skill level.

6+ resources Filterable Beginner → Pro

The 3D Animation Pipeline

Modeling

Build 3D meshes using vertices, edges, and faces. Learn edit mode, modifiers, and procedural geometry.

Materials & Shading

Apply PBR materials, texture maps, and node-based shaders using the Shader Editor.

Rigging

Create armatures, weight-paint meshes, and set up control rigs for characters and mechanical objects.

Animation

Set keyframes, work in the Graph Editor, build action libraries, and use the NLA Editor for complex sequences.

Lighting & Camera

Set up HDRI environments, area lights, and camera paths. Understand exposure and depth of field.

Rendering & Export

Render with EEVEE or Cycles, configure output settings, and export for game engines or film.

Coming Soon

Course materials in preparation

The crash course and learning paths are being developed. Use the contact page to be notified when they go live.

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